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Dear esther pc game
Dear esther pc game








  1. DEAR ESTHER PC GAME MOD
  2. DEAR ESTHER PC GAME FULL

Rather than traditional gameplay the focus is on exploration, uncovering the mysteries of the island and discovering who Esther is and why you’re there. You explore a deserted island, uncovering a tale of love, loss, grief and redemption, delivered through a stunning voice-over and soundtrack set against beautiful environments. How was the game conceived? Robert Briscoe: Dear Esther is a deep, poetic ghost story told using game technologies.

DEAR ESTHER PC GAME FULL

He’s been brilliant throughout the whole project, not only giving me his full support, but he’s also put in a ton of effort into it along the way and without that kind of support a seriously doubt Dear Esther would have ever have come this far. I contacted Dan in 2009 about doing a remake and that’s when I first met Dan. The design and visuals were a bit rough around the edges back then though, but I felt that with a bit of polish and care it had potential to be something spectacular. Whilst I recharged my batteries I also wanted to take on a little side project to keep my creative juices flowing, I started looking for inspiration on the indie and modding scene and that’s when I stumbled upon Dear Esther – It blew me away! The idea was brilliant, original and inspiring and the quality of the writing and music were already beyond that of most AAA games. Mirror’s Edge was another great experience for me – yet again I was working with a group of highly talented individuals who motivated me to not only raise the quality of my work even higher, but also push myself to think more creatively… I think Mirror’s Edge kind of spoiled me in that regard – after it was done I couldn’t really face going back to work on anything more generic, coupled with the fact I was suffering from serious burn-out, I decided to take a year out to recharge my batteries figure out what to do next. Fortunately, by then, many of the team had already been recruited by various game studios, and since I finally had some decent, relevant work in my portfolio, I used some of my new found connections to eventually land myself a job at Dice as an environment artist on Mirror’s Edge.

DEAR ESTHER PC GAME MOD

It was also during this time that I found myself working more hours on my mod stuff than I was with my real Job – but enjoying it a hell of a lot more too! I think that was when I realised that I wanted to do game art for a living, and as soon as my work was finished on the mod, I began looking for a job in the industry. Working with such a talented group really pushed me to improve the quality of my work and I learned a hell of a lot during my time on ND. I made a couple of DM maps and was eventually recruited into a mod (also recently turned indie) called Nuclear Dawn along with what was some of the most talented people on the Source Modding scene back then. I’ve been a 3d artist for over ten years now, but only began dabbling in game art back in 2004 when Valve released their SDK for Half-Life 2. Game On: What do you do, and how did you get into the game developing scene? Also, how did you meet Dan Pinchbeck? Robert Briscoe: I’m an environment artist recently turned Indie developer. We’ve interviewed game artist and level-designer Robert Briscoe to see what all this fuss is about. It’s since been remade, and debuted on Steam last month (selling 16,000 copies in just six hours). The game was first released in 2008 as a source engine mod for Half Life 2. As you put the pieces together, your understanding of the story seems to become as insubstantial as the visions disappearing before you.

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Dear Esther will give you the chills, and also attract you with its beautiful, muted landscapes and island of mystery.










Dear esther pc game